
Moreso than your usual sequel, Book 2 feels like the continuation of a larger journey rather than starting out fresh on a new adventure, and it shows as you slip right back into the familiar sword combat and puzzles. All of this remains intact right from the start with Moss: Book 2, which starts just moments after the end of the first game. If you played the first game in what’s quickly become a fan favorite VR series, you’ll likely remember it for its strong, Zelda-like gameplay, fantastic diorama worlds, and, above all, the unique ways in which the player could reach into levels to aid Quill on her quest and form a more personal bond with her. It’s still not quite the sweeping epic this series seems capable of, but it’s another important chapter in that story. It’s a stronger, longer sequel that better explores the connection between our minuscule protagonist and the player, who returns as the ghostly ‘Reader’. Moss: Book 2 moves the needle on for Quill and developer Polyarc. But there’s still much more room for Quill and friends to grow.

Moss: Book 2 takes the logical steps to improve upon the first game, resulting in a stronger sequel.
